PRE-EMPT BIDS
Rule of 2, 3 & 4:
Be disciplined in your preempt bidding, be careful preempting your partner if your partner is not a passed hand, you’ll still get an opportunity to show your long suit. Along with this line of thinking you should always hold 2 of the top 3 cards when vulnerable or 3 of the top 5 when not vulnerable. Pre-empt such that you expect to lose two tricks when vulnerable or three tricks with equal vulnerability and four tricks with favourable vulnerability.
NOTE: Count winning tricks - if you have 7 tricks in your hand you can re-empt at the 4 level if non vulnerable and 3 level if vulnerable
Check the rule of 20 (add the number of cards in 2 longest suits to HCPs), bid 1 in longest major (if have 2 minors, then better minor)
1 HEART / 1SPADE 4 card suits up the line, 5 card suits down the line, unless 16+ HCPs, in which aim for a reverse
1 CLUB / 1DIAMOND (unless than <3 losers then bid 2C), think about 2NT as second bid. If 5/5 or 5/6 bid diamonds first if <16HCPs, otherwise bid clubs first and reverse
1HEART / 1SPADE (unless than <3 losers then bid 2C), think about 2NT as second bid or reverse or jump shift to show points
2C then 2NT(22-24) /3NT (28-29) /4NT (30-31) as second bid (also think Blackwood/Slam)
2 CLUBS
NOTE: Best not to open 2C if you have 2 suits (ie a major and a longer minor), open at the one level
RESPONDER - usually passes, further responses see below
IN 3rd or 4th SEAT
IN 4th SEAT:
Add your total no of spades to your HCPs and if >15 bid 1 SPADE
Bidding this way means that partner will know that when you bid 1D you will have 4 cards 96% of the time and you bid 1C that you will have 4 cards 85% of the time.
THE RULE IS - anytime an opener opens 1D and does not support your major suit opener MUST have 4 diamond cards. This means that if RHO opponent interferes 1D -> (3S) ->? bid 4D with 4 cards and 11 TPs
* 4-3-3-3
* 3-4-3-3
* 4-4-2-3
This may mean that if you have 5 hearts & 4 spades you cannot show your spade suit without 17+HCPs as it a reverse.
NOTE: with 14+ points and two 5+ card suits, it is Ok to go to the 3 level to show the second suit.
NOTE: if responder has bid at the 2 level a bid of a new suit at the 2 level may not be a reverse
Also a jump reverse is a splinter bid, showing 4 card suport for responders suit, shortness in the suit bid (a singleton or void) and enough values for game. This bid must be alerted and is FORCING
Responder needs to tell partner whether they should play game or a part score
RESPONDERS FIRST BID WAS A SUIT:
1. If you have a minimum hand and
2. With a game going hand - you cannot rebid your suit or NTs!
RESPONDERS FIRST BID WAS 1NT (showing 6-9 pts and no 4 card major)
1. If you have 6-7 HCPs:
2. With 8-9 HCPs, responder chooses from
RESPONDER BID A TWO-LEVEL RESPONSE
All reverses after a 2 level response are forcing to game
The total number of cards in each partnership's longest suit is equal to the number of "total tricks" that either side can win in a suit contract.
Generally you should compete to the level equal to the combined number of trumps held by your side, but bid one more in order to outbid opponents if they settled at the 2 level
A limit raise is a fit response to an opening of one of a suit.
A jump raise of opener's suit typically shows invitational values (10-12 points). The opener should bid game in a major suit with 15 points and pass otherwise
A limit raise may not have enough strength for 5 in a minor - NT may be better so use INVERTED MINOR RAISE
It means 3 cards support and does not mean partner has the other suit!
NOTE: Sometimes a 8 card fit may play better in 3NT!