BRIDGE BIDDING

BRIDGE BIDDINGBRIDGE BIDDINGBRIDGE BIDDING
Home
Contents
NOTES
  • Bidding
  • Responding
  • Playing
  • Doubles
  • Slam Bidding & Extras
  • Multi-twos
  • Overcalls
  • Hand shapes
  • Competitive Bidding
  • Defending
QUIZZES
  • Page 1 questions
  • Page 2 questions

BRIDGE BIDDING

BRIDGE BIDDINGBRIDGE BIDDINGBRIDGE BIDDING
Home
Contents
NOTES
  • Bidding
  • Responding
  • Playing
  • Doubles
  • Slam Bidding & Extras
  • Multi-twos
  • Overcalls
  • Hand shapes
  • Competitive Bidding
  • Defending
QUIZZES
  • Page 1 questions
  • Page 2 questions
More
  • Home
  • Contents
  • NOTES
    • Bidding
    • Responding
    • Playing
    • Doubles
    • Slam Bidding & Extras
    • Multi-twos
    • Overcalls
    • Hand shapes
    • Competitive Bidding
    • Defending
  • QUIZZES
    • Page 1 questions
    • Page 2 questions
  • Home
  • Contents
  • NOTES
    • Bidding
    • Responding
    • Playing
    • Doubles
    • Slam Bidding & Extras
    • Multi-twos
    • Overcalls
    • Hand shapes
    • Competitive Bidding
    • Defending
  • QUIZZES
    • Page 1 questions
    • Page 2 questions

COMPETITIVE BIDDING

WHAT DID THAT BID MEAN?

PARTNER or OPPOSITION HAS BID

  • 1C/1D - opener cannot have 5 in a major
  • pre-empt - opener is weak and has 6 cards
  • playing a short club - 1C, opener may have only 2
  • partner has responded to 1C - may be light
  • player bids 2 suits - they have 5+/4+ and so will only have maximum 4 cards in other suits
  • player has reversed - they will have 16+ if opener and 11+ if responder
  • overcaller has DOUBLED - is it a negative, double, penalty or maybe strength
  • responding to DOUBLE - jump after RHO has passed 9+ HCPs
  • opener made a strong jump shift - 19+ HCPs
  • player has jumped - 11+ for responder, 16+ for opener
  • player has overcalled - 10+ HCPs
  • player has balanced -  may be light

CUE BID RAISES

CUE BIDS CAN BE DONE IN THE FOLLOWING SITUATIONS

  • Responding to partners major and RHO has over called - a cue bid indicates 10+ points and support. 
  • Partner overcalls with a major, you can cue bid with 10+ points and support. NOTE if partner overcalls with a minor, you should bid your 5 card major or think about NTs before cue bidding

INTERFERENCE AFTER YOUR PARTNER OPENS

If you do not cue bid it means that you do not have a fit or are weak 

  • new suit or NTs - no fit
  • 2 of partners suit 3 cards and 6-9 TPs
  • 3 of partners suit 4 cards and 6-9 TPs
  • 4 of partners suit 5 cards and 6-9 TPs


PARTERS RESPONSES

  • Minimum hand - bids the suit, inviting to game
  • Better than minimum hand -bids the suit in game
  • Slam interest, can bid controls or blackwood

PARTNERS HAS OVERCALLED WITH A MAJOR SUIT

Use the cue bid to show a good raise and save the jump raises for weak hands

  • one level above with 3 cards and 6-9 TPs (with 4 cards bid at 3 level)
  • jump if you have 5 cards in the overcalled suit

A new suit by advancer shows 5 cards and 10+ HCPs

COPING WITH INFERENCE

INTERFERENCE FROM OPPOSITION

  • consider passing if partner has done a single raise as you may not have the points (Consider Law of Total Tricks)
  • raise in suit only if you have 6 cards
  • If 16+ HCP double or change suit
  • BUT if they are likely to make and you are not consider a sacrifice
  • OR consider a penalty double

IF PARTNER HAS RAISED OPPONENTS

  • If partner raises the suit over opponents raise they are not asking you to bid game if you are at the top of the range, they are more likely to be forcing opponents up a level
  • If partner has changed suits to minor from a major only chose the major if you cannot support the minor

IF USING LAW OF TOTAL TRICKS

  • Jump only with 1 card in opponents suit


LAW OF TOTAL TRICKS

WHAT COULD THAT CUE BID MEAN?

Immediate Cue Bid (or Direct Cue Bid)

An immediate cue bid is made directly over opponent's opening bid. Traditionally, it denotes a hand unsuited for a takeout double. For example, after RHO opens 1♠, a hand such as ♠ — ♥ AKQ10985 ♦ AQ6 ♣ K85 would prefer not to double for takeout, because partner might make a penalty pass.

Some players still use this bid to show a strong one-, two-, or three-suiter. 

Unassuming Cue Bid (UCB)

 When your partner makes an overcall, it can be anywhere from 8 to 14 points and you often cannot decide whether to invite to game or how far to bid on. The “Unassuming Cue Bid” allows you to ask your partner how good their overcall is. To do this, you bid the “enemy's” suit !

Western Cue Bid

A jump cuebid of the opponent's 5+card suit, usually a Major suit. It indicates that the player has a "source of tricks", typically a strong minor. 

Limit Raise of Better - use when your partner has overcalled or been overcalled

Used to indicate a good hand with a fit. 

Cue Bid raises

Jump Bid of Opener's suit

This bid has a specific meaning. It usually indicates a long, solid minor with stoppers in the other two suits. 

Micheals Cue Bid

Used to indicate two 5-card suits. 

two suited hands

Asking for slam

After a splinter bid partner can cue bid your splinter bid showing controls and asking to explore slam, 

Youtube video

After a double

After partner has doubled the opener, advancer can cue bid showing 12+ points (1S):X:(P):2S (see notes on doubles)

Responses to a double

Response to a Michael's Cue Bid

  • If partner opens and opposition bids a Michael’s Cue Bid you can cue bid the other major 1S:(2S-Michael’s):2H

youtube video

Request for stopper Cue Bid

you and partner do not have a fit and you want to bid NTs but the opponents have interfered and you do not have a stopper, you can Cue bid asking for a stopper in that suit. You should have other suits covered, because if partner has a stopper they will bid NTs.

Cue bid that shows a stopper

When the opponents have bid TWO suits, and you end up looking for Notrump, a cuebid presumably SHOWS a stopper in the suit bid.

Natural Cue Bids

A “cuebid” should be NATURAL if the bidder passes originally over a opponent’s bid of a suit, then bids that suit later, without partner having bid.


more cue bids

CONTROL BIDS - SPLINTER & CUE BIDS

Control Bids

SPLINTER BID:

  • Signals bid of a singleton or void - never show a splinter bid with a A or a K
  • Promises 4 trump support (unless a splinter after 1C/1D, need 5), and is game going (8-11 or 13-15 by partnership agreement, more for a minor) eg 1H -> 4D!
  • MUST be a double jump except:

                   *if it will take the pair past game 1S -> 2H -> 4D!

                   *if the intervening bid is a reverse 1C ->1S -> 3H! (2H is a reverse)

                   *if bidding is 2/1 game force - a double jump is not required

  • Can be done by opener 1H -> 1S -> 4D!. Opener must have 19+ points as responder may only have 6
  • Can be done over a minor eg 1H -> 2C -> 4S! or 1D->3S->3NT if opener has the stoppers in spades
  • Can be done over interference by partnership agreement
  • partner reassess's hand  - if the hands match well, opener would start the process of bidding up the line, showing controls and an interest in slam but if partner's singleton is in a suit that you have wasted values (ie lower ranked honors) then you should sign off in game
  • Shows game going values but can help partner evaluate chances for slam, if the hands match (ie no wasted values opposite the announced shortage)
  • Splinter bids are forcing 



CONTROL CUE BID 

  • Only use control cue bids if you are interested in slam.
  • Once the suit is agreed, bid the next highest suit that you have a A,K, singleton or void (first or second round control).
  • partner bids the next suit with a control and this way you can decide if you are missing control in one suit
  • if you think slam is possible, bid 4NT and the answers together with the control bidding helps you work out Aces. 


Italian method:

Bid suits up the line (whether first or second round) - if you skip one it means you do not have first or second round control


American method:

First bid of a suit means first round control in that suit – i.e. an ace or a void. A second bid of the same suit shows second round control of the suit (i.e. king or singleton). Skipping a suit the first time means does not mean you do not have second round control. 

Using first round control bids then Blackwood can show which Aces partner has


THERE IS NO NEED TO ALERT BIDS OVER 3NT

CONTROL CUE BIDS

Below 3-of-your-major, there are no control-bids. Above 3-of-your-major, once a fit has been found (a suit has been agreed), a new suit is a control-bid (ace, king, void, or singleton).



HELP SUIT GAME TRY (OC)

Instead of bidding 3 of a major bid:

Check your hand and bid the suit that you need help in. You can still bid 3 trumps, this just means you need help in trumps.

Responders reply to 3 in trumps:

Expect opener to have no more than 1 top honor. To accept invitation to game responder must have one of:

  • two top honors
  • two outside aces
  • one outside ace and one top honor

Responders reply to 3 in side suit:

Expect opener to have one of the top honors in a 3+ side suit . Responder needs a way t limit openers in a side suit by having one of:

  • 2 top honors in the side suit
  • One honor and shortness
  • a singleton or void in the suit AND an outside Ace OR a top trump honor
  • One top honor WITH at least 4 cards in that suit AND maximum points (9 or 10)

What if responder cannot help in that suit?

Responder can tell partner about help in an alternative suit as long as this does not raise the bidding about 3 in the major.

Video on YouTube by Oklahoma Collective

SOURCE

Using HSGT with the opposition is not bidding

If you have opened 1 of a major and your partner has responded 2 of a major and you count your losers, if you have:

  • 7 losers - PASS
  • 5 losers - BID GAME
  • 6 losers - INVITATIONAL BID this is where the help suit game try comes in. 

BALANCING

1: Simple system (from Karen)

If you have 8-9+ HCPs and a 5 card suit then bid it.

If no 5 card suit then DBL (X)

2: Finesse Bridge Club - opponents 1C/1D/1H/1S

BALANCED?

  • 9-12 HCPs, Balanced and stopper in opponents suit - 1NT
  • 13-16 HCPs, balanced and stopper - X, then bid 1NTs
  • 17-18 HCPs, balanced and stopper - 2NT
  • 19-21 HCPs, balanced and stopper - X, then bid 2NT

5 card suit?

  • 4-11 HCP - bid the 5 card suit at the cheapest level
  • 12-15 HCPs - jump and bid the suit
  • 16-18 HCPs or 6 loser hand and a strong 6 card suit - X and double jump to bid the suit (3 level)
  • 16-18 HCPs 5 cards in the suit (5 loser hand) X and double jump to bid the suit (3 level)
  • 4 loser hand - bid at 4 level
  • 3.5 loser and 5/5 in the majors - Michael’s at the 4 level

3: From Sunshine Coast bridge club:

 WEAK HAND

  • Pass if your LHO’s contract will not make or if you have nothing to bid
  • Less than 10HCPs bid a 5 card or 4 card suit at the 1 level (if have 15-17 HCPs double first - see below)

NOTE: Bidding at 2 level over 1H/S can be done but check vulnerability and assess hand - the longer the better.


STRONGER HAND

  • 1NT with a balanced hand and stoppers in LHO’s suit and 10-14 HCPs
  • DOUBLE with 10+ HCPs and no long suit
  • JUMP in your suit if you have an opening hand (or better) and 5 cards
  • If you have genuine 1NT hand DOUBLE first then rebid 1NT.

After X and then 1NT - Stayman and transfers are on 

RESPONSE TO BALANCING

BIDDING IN THE PASS-OUT SEAT AT THE 2 LEVEL

DO NOT LEAVE OPPOSITION AT THE 2 LEVEL IF THEY HAVE A FIT!

Even if you are weak - partner should have points

  • 5 cards in the suit - bid it
  • 4:4 in the minors or better - bid 2NT
  • exactly 4 cards in any un-bid major - DBL (be careful doing this as if partner does not have 4 cards in he unbid major and may bid a minor, so you need to have at least 3 cards in these as well)


Response to DBL:

  • If you have the unbid major bid it
  • if you do not have 4 cards in the unbid major but have 4:4 in the minor suits bid 2NT

RESPONSE TO BALANCING (sunshine coast)

WEAK PASS OUT SUIT BIDS

  • Recognise partners bid as weak because did not jump or DBL
  • Count on them having less than 11 HCPs
  • No need to bid too high unless opponents bid again or you have close to 15 HCPs, in which case you raise partners suit inviting to game, or bid a 5 card suit of your own
  • If you cannot support partners suit you can double, or if you have stoppers you can bid no trumps


STRONGER PASS OUT SUIT BIDS

  •  If partner jumps in pass out seat they have an opening hand, so if you have 13 HCPs bid game
  • If partner doubles they they have 10+HCPS and are short in opponents suit. Bid your best suit and jump if you have more than 10 points except if you are long and strong in opponents suit then pass and leave double in for penalties. If no doubt take it out.
  • A bid of 1NT in the pass out seat promises 10-14 HCPs. You can transfer and bid stayman (but you need 13 HCPs as they may only have 10, if you have 15 jump to 3NT)

Copyright © 2023 Kymest - All Rights Reserved.  NOTE: Krazy Kringle is no longer available in the Apple App store

  • Contents

Powered by